Agile India 2013 Conference presents 50GB of HD Quality Video Recording of all 95 Sessions, packed in 13 DVDs.   Buy Now!

Paid Workshops at the Conference

Problem-Solving and Decision-Making in Software Development by Linda Rising

For those of us who struggle with complex problems for a living, unfortunately, don't have time to keep up with the enormous amount of research in cognitive science that would help us be better thinkers and influencers.

For example: you might have tried to convince or influence people about your position. You might have even laid out your logical arguments on impressive presentation slides; but you might still not able to sway them. Cognitive scientists understand that the approach you are taking is rarely successful. Often you must speak to others' subconscious motivators rather than their rational, analytic side. Cognitive scientists have found the following hardwired traits which we can take advantage to improve our influencing strategies:

  • "liking": we like people who are like us;
  • "reciprocity": we repay in kind;
  • "social proof": we follow the lead of others similar to us;
  • "consistency": we align ourselves with our previous commitments;
  • "authority": we defer to authority figures;
  • "scarcity": we want more of something when there is less to be had.
Linda Rising will share influence strategies that take advantage of these traits which you can use to more effectively convince others to see things your way. She will also share what she has been able to uncover from cognitive science. Some of it is surprising, even counter-intuitive.

In this hands-on tutorial Linda will share important parts of this research and provide some tips for better thinking, problem-solving, and decision-making.

When the workshop is completed, the attendees will be able to:
  • have some useful tips and techniques for improving problem solving
  • understand the latest cognitive science research in this area
  • have some suggestions for further research
  • be more aware of how we approach thinking
  • learn how to use various cognitive traits as a way of bringing others to your side
  • learn and improve various logical left-brain techniques
Linda Rising
Linda Rising (@RisingLinda)
Independent consultant, Linda Rising LLC

Linda Rising has a Ph.D. from Arizona State University and a background that includes university teaching and industry work in a variety of domains. An internationally known presenter on patterns, retrospectives, agile development, the change process, and the connection between the latest neuroscience and software development, Linda has authored numerous articles and four books, the most recent: Fearless Change: Patterns for Introducing New Ideas, with Mary Lynn Manns. Find more information about Linda at

Fee: Rs. 10000 Per Person
Timing: Feb 26, 9:00 AM - Feb 26, 6:00 PM
Duration: 1 Day Workshop
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The Agile Enterprise by David West

The business community has been talking about agility since the 1980s. The IT side of the enterprise began its serious exploration and adoption of Agility, much later, circa 2000. Despite a common interest and at least one important shared goal (business-IT integration) business agility and software agility exist in two independent silos.

This workshop provides attendees with a framework for creating an organization that is adaptive, innovative, sustainable and dynamic - "living." The framework is grounded in complex adaptive systems and completed with essential concepts and techniques from Agile Development, Objects, Business, and Design. A key benefit of this workshop is the integration and synthesis of ideas, methods, and techniques that originated in business with those originating within IT into a single unified approach. Workshop attendees with gain a thorough understanding of the concepts involved and gain experience, through structured exercises, in the application of those concepts to their organization.

Target Attendees: There are two groups that will benefit greatly from this workshop: any member of an Agile Team (the Whole Team) that wants to understand how their work as IT professionals can actually enhance the organization within which they work; and, business managers and professionals wanting to understand how IT can be used effectively, efficiently, and inexpensively to realize key enterprise goals like adaptability and innovation.

Structure and Content: The workshop is divided into five main sections, as noted below. The content in each section is drawn from the past fifty years of practice - as opposed to the 'theory' taught in traditional computer science or software engineering programs. The content most likely to be familiar to the target audience - agile practice - are presented in deeper context and from a different - integrated - perspective. Each topic area has an exercise or discussion question to engage the audience; each section of the workshop has a capstone exercise as noted.

I - Embracing Change: Change entered the popular consciousness of the business community in the mid to late 1980s. Tom Peters' Thriving on Chaos was a bestseller pointing out the rapidly increasing rate of change and the need for business to adapt in order to survive, and ultimately thrive. Circa 2000 the IT world joined this conversation - in part - by introducing agility to software development. This section of the seminar will weave together several historical threads in order to create the context necessary to understand the concepts and their value that are introduced in the rest of the workshop.

  • Change - Challenge and opportunity
  • Business Agility
  • Innovation and Design Thinking
  • Learning Organization
  • Agile/Lean Software Development
  • Enterprise-IT Ecology
  • Exercise - Change Radar
II - One System: In the 1950s and 60s, when computing first became essential to the conduct of business, none of the professions associated with IT existed. For example, in 1968 I was the only person in a bank's IT department that was not - originally - a banker. As IT developed and spawned numerous technical professions, there was a bifurcation into two systems: the natural complex adaptive system of the business; and the artificial deterministic and mechanical system of IT. The integration of these disparate types of system became a critical challenge; addressed, but not successfully, by objects, SOA, Agile, and the recent BEI (Business Ecology Initiative) from the Object Management Group.
  • General and Complex Systems
  • The Enterprise as system
  • Objects and System Decomposition
  • System and Object Modeling
  • Everything an Object
  • Exercise - System and Object Modeling
III - Design Thinking: The concept of "design" in IT derives almost entirely from engineering and the formal side (e.g. blueprints) of architecture. Contemporary problems are no longer simple enough to be solved by traditional approaches. The concepts and techniques of design used by graphic, industrial, landscape, and the more 'artistic' forms of design. The evolution of graphical user interface design to user experience design reflects a parallel interest in the concepts and techniques of design thinking.
  • Wicked Problems
  • Design = Informed Decision Making
  • Design Concepts and Practices
  • Systems Design
  • Design of Software Components
  • Exercise - Design This …
IV - Practices: Understanding of the various subjects introduced so far is essential but insufficient for the establishment of a successful agile enterprise. "That which should be done" must be supplemented with "how to do it" - useful practices and how to determine which ones will best suit you and your organization at a point in time, when confronting a particular challenge, and with available personnel and resources.
  • A Catalog of Practices (in pattern form)
  • Practice Associations and Webs
  • Essential and Complementary Practices
  • Beyond Process and Method
  • Being Agile
  • Exercise: To accomplish that, we need to do this.
V - Teams and Individuals: In the end it all comes down to people. This is perhaps the greatest difference between agility and traditional software engineering approaches. Software Engineering seeks to replace people (automatic code generation) or to minimize their participation because they are seen as the source of unpredictable idiosyncrasy and error. Agility relies on people and sets high expectations for them, individually and collectively.
  • Agile Mastery - Individual Challenge
  • Agile Teams
  • Team Dynamics
  • Coaching and Leadership
  • Exercise -- One Enterprise - One Team
David West
David West
Consultant, Systems Design Studios Ltd.

Dave West has been a software professional for forty years, most recently as a consultant/coach in Agile, Design, and Enterprise-IT Integration. He has also been a professor for twenty years. He is the author of Object Thinking (Microsoft Press Professional) and has been a speaker at numerous conferences including SPLASH (nee OOPSLA), Onward!, Agile, and various PLoPs. He has graduate degrees in Computer Science, Cultural Anthropology, and Cognitive Science along with an undergraduate education in Asian Philosophy.

Fee: Rs. 8000 Per Person
Timing: Feb 26, 9:00 AM - Feb 26, 6:00 PM
Duration: 1 Day Workshop
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Kanban for Success by Masa K Maeda

Kanban is a Lean method also referred to as a second-generation agile methodology. It adapts to your organization and project needs very rapidly and allows your team to operate at a very high level of productivity due to its evolutionary approach to manage change in the organization. It has proven to accelerate maturity through high visualization, control over the amount of work being done, acknowledgment and effective handling of the diversity of activities in your project, and root cause analysis through quantification.

This one-day introductory workshop gives managers, leaders, and teams the necessary foundation to get started effectively with Kanban though a series of hands-on exercises.


  • To learn the Kanban system
  • To learn the basics of the Kanban Method
  • To understand the benefits of continuous flow and improvement
  • Focus on quality through Lean and Systems thinking
  • To be able to map the current process onto a value stream map and a Kanban system

Course contents

Most of the course is taught through teams dynamics.

  • Introduction
    • Lean and systems thinking basics
    • Kanban systems
  • Foundation
    • Visualize workflow
    • Limit work in progress
    • Manage flow
    • Explicit communication
    • Prioritization
    • Value Stream Mapping
  • Kanban System
    • Kanban board
    • Classes of service
    • WIP
    • Policies
    • Bottlenecks
  • Final exercise: Kanban game
  • Implementing Kanban on your organization
Masa K Maeda
Masa K Maeda (@masakmaeda)
CEO and Principal Consultant, Valueinnova LLC

With 25 years of experience, Masa is the creator of Lean Value Innovation and a known figure in the Lean, Kanban, and Agile communities. He is currently an associate of David J. Anderson and Associates (Seattle); founder and president of Shojiki Solutions (Silicon Valley); co-founder and principal consultant of the Sego Innova enterprise group (Panama); and a senior consultant with the Cutter Consortium (Boston and Mexico). He is the founder of the San Francisco Bay Area Limited WIP Society and the Mexico chapter of the Agile Leadership Network. He is a member of the coordinating committee of the San Francisco Bay Area chapter of the ALN. He is also with UC Berkeley Extension and is an official service provider of the Lean-Kanban University. Masa did RandD at Apple Inc. and was a founding-team member at 4 startups in Silicon Valley that pioneered in the fields of genomics, online entertainment, online soicalization, and virtual worlds with secure online transactions. In Japan he did RandD at Justsystems, the topmost Japanese software company. Masa has a Ph.D. and M.S. from the University of Tokushima in Japan and a B.E. (honors) from the National University of Mexico. Masa is also a Kanban Trainer/coach, CSM and CSPO.

Fee: Rs. 10000 Per Person
Timing: Feb 26, 9:00 AM - Feb 26, 6:00 PM
Duration: 1 Day Workshop
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Continuous Delivery by Jez Humble

Getting software released to users is often a painful, risky, and time-consuming process. This tutorial sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours, sometimes even minutes, no matter what the size of a project or the complexity of its code base.

In this tutorial we take the unique approach of moving from release back through testing to development practices, analyzing at each stage how to improve collaboration and increase feedback so as to make the delivery process as fast and efficient as possible. At the heart of the tutorial is a pattern called the deployment pipeline, which involves the creation of a living system that models your organization's value stream for delivering software. We spend the first half of the tutorial introducing this pattern, and discussing how to incrementally automate the build, test and deployment process, culminating in continuous deployment.

In the second half of the tutorial, we introduce agile infrastructure, including the use of Puppet to automate the management of testing and production environments. We'll discuss automating data management, including migrations. Development practices that enable incremental development and delivery will be covered at length, including a discussion of why branching is inimical to continuous delivery, and how practices such as branch by abstraction and componentization provide superior alternatives that enable large and distributed teams to deliver incrementally.

Jez Humble
Jez Humble (@jezhumble)
Principal, ThoughtWorks

Jez Humble is a Principal at ThoughtWorks Studios, and co-author of the Jolt Award winning Continuous Delivery, published in Martin Fowler's Signature Series (Addison Wesley, 2010). He has worked with a variety of platforms and technologies, consulting for non-profits, telecoms, financial services, and online retail companies. His focus is on helping organisations deliver valuable, high-quality software frequently and reliably through implementing effective engineering practices.

Fee: Rs. 8000 Per Person
Timing: Feb 27, 9:00 AM - Feb 27, 6:00 PM
Duration: 1 Day Workshop
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Honing Technical Practices To Realize Sustainable Agility by Venkat Subramaniam

Agile development is the new rage. Everyone is doing it. Organizations of various size and in different market have jumped on the bandwagon. They're practicing various management approaches and are holding stand-ups. But, the key question is, are they succeeding with it?

Strong discipline and commitment is needed to sustain and succeed in agile development. If your organization is serious about agile development and is committed to succeeding with it, then help them by honing your technical skills - practices that will help you to respond to change, to respond reliably and cost effectively to feedback received.

In this 2-days intensive hands-on workshop, you will learn about simple and evolutionary design, how to create them using unit tests, and how to make unit testing effective and maintainable. You will also learn techniques for refactoring and continuous integration. We will look far beyond what unit testing is, and focus on how to create lightweight design that can respond to evolving requirements.

Attendees are required to bring their computers. We will pair up and work on labs. You and the person you pair-up with can choose any language or tool. We will even rotate pairs during the course, so you can gain from the collective talents around you.

Venkat Subramaniam
Venkat Subramaniam (@venkat_s)
President, Agile Developer, Inc.

Dr. Venkat Subramaniam is an award-winning author, founder of Agile Developer, Inc., and an adjunct faculty at the University of Houston. He has trained and mentored thousands of software developers in the US, Canada, Europe, and Asia, and is a regularly-invited speaker at several international conferences. Venkat helps his clients effectively apply and succeed with agile practices on their software projects. Venkat is the author of .NET Gotchas, the coauthor of 2007 Jolt Productivity Award winning Practices of an Agile Developer, the author of Programming Groovy: Dynamic Productivity for the Java Developer and Programming Scala: Tackle Multi-Core Complexity on the Java Virtual Machine (Pragmatic Bookshelf). His latest book is Programming Concurrency on the JVM: Mastering synchronization, STM, and Actors.

Fee: Rs. 15000 Per Person
Timing: Feb 27, 9:00 AM - Feb 28, 6:00 PM
Duration: 2 Days Workshop
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Test Driven Development Applied by Lasse Koskela

Test Driven Development (TDD) is a method for developing designs and solutions that are modular, lack defects and that, perhaps most importantly, fit their intended purpose. At the core of TDD is its simple circular workflow of repeated test–code–refactor cycles. In this tutorial the participants will practice these steps through a sequence of hands-on exercises that direct the programmer to take a fresh look at their test code, the sequence in which they proceed with their implementation, and the degree of clarity with which the tests exhibit the programmer's intent. The exercises, done using the Java programming language, involve sharing your code, collaborating on shared code, and giving feedback on others' code. Come prepared with your own laptop that has a development environment installed!

Lasse Koskela
Lasse Koskela (@lassekoskela)
Principal, Reaktor

Lasse Koskela is a technologist, consultant, and software development coach specializing in agile and lean methods. Lasse spends his days helping clients and colleagues at Reaktor create successful software products and has trenched in a variety of software projects ranging from enterprise applications to middleware products developed for an equally wide range of domains. He's a Certified Scrum Trainer and the author of Test Driven and Unit Testing in Java.

Fee: Rs. 10000 Per Person
Timing: Feb 28, 9:00 AM - Feb 28, 6:00 PM
Duration: 1 Day Workshop
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Architecture with Agility by Kevlin Henney

The word Agile has passed into the wider buzzword sphere familiar to all in development. But that does not mean its concepts, culture, associated processes and practices or implications are as widely understood. Agile development involves more than a passing familiarity with Scrum terminology, more than the occasional use of an automated testing framework and more than simply re-branding either a chaotic or bureaucratic in-house process and proclaiming "We're Agile!". Architecture is often placed falsely in conflict with Agile approaches, and vice versa. Architecture is not something that is completed and set in stone in a design phase, caught and trapped in a document, administered and policed by a select few. Architecture defines the significant decisions that characterise a system, decisions that are discovered and made at different times during the process of development, and by different roles. This session explores the practical relationship between Agile process and Agile architecture.

Kevlin Henney
Kevlin Henney (@KevlinHenney)
Director, Curbralan

Kevlin is an independent consultant and trainer based in the UK. His development interests are in patterns, programming, practice and process. He has been a columnist for various magazines and web sites, including Better Software, The Register, Application Development Advisor, Java Report and the C/C++ Users Journal. Kevlin is co-author of A Pattern Language for Distributed Computing and On Patterns and Pattern Languages, two volumes in the Pattern-Oriented Software Architecture series. He is also editor of the 97 Things Every Programmer Should Know site and book.

Fee: Rs. 5000 Per Person
Timing: Feb 28, 9:00 AM - Feb 28, 1:00 PM
Duration: 0.5 Day Workshop
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Playing Games for Fun and (Business) Profit by Laurent Bossavit

If you believe that boredom and long meetings are the BEST way to ensure that your team writes great user stories, fully understands business objectives and comes up with creative solutions to implement them in short cycles - then you will have no need of this workshop.

But if you are more interested in results, consider giving "serious games" a shot. Like all games, the games that Agile people play are generally good fun, but that is not the primary result they are designed for. There is an Agile game for every occasion - whether an Innovation Game such as "Speedboat" that highlights how you can improve customer satisfaction and project strategy, "Product Box" to zero in on an effective mission statement - or games to train an Agile team in effective collaboration or improved estimation. Beyond fun, Agile games ensure total engagement from all participants and tap into often underused creative capabilities - these games are serious fun for serious purposes!

This workshop will provide you with hands-on experience with some of the most effective games for Agile teams, and practical advice on how to start putting them to work for you.

Laurent Bossavit
Laurent Bossavit (@Morendil)
Director, Institut Agile

Laurent Bossavit still likes to code though no longer doing so full-time. He was a recipient of the 2006 Gordon Pask award for contributions to Agile practice. He now heads Institut Agile, a privately funded, independent entity whose missions include growing the Agile business ecosystem, creating stronger links between the business and research communities interested in Agile approaches, and providing stronger empirical evidence on the benefits and limitations of Agile practices.

Fee: Rs. 10000 Per Person
Timing: Feb 28, 9:00 AM - Feb 28, 6:00 PM
Duration: 1 Day Workshop
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Certified ScrumMaster by Craig Larman

Agile management is as radically different from traditional project management as agile processes are different from traditional methodologies. Rather than plan, instruct and direct, the agile coach facilitates, coaches and leads. This person is called a ScrumMaster in the Scrum agile process to denote the difference and remind the person filling this role of the new responsibilities. Accepted participants learn how to be a ScrumMaster and how to make a development team, a product group, or an organization agile. Exercises, case studies, and examples used to bring home the realization of how to be a ScrumMaster instead of a project manager.

Craig Larman
Craig Larman
Management and Organizational-design Consultant, Craig Larman

Craig Larman serves as a management consultant, with a focus on organizational redesign and systems thinking, for high-value-throughput enterprises. His emphasis is scaling agile and lean thinking to very large, multisite, and agile offshore development (often, embedded systems, telecommunications, or investment banking), and coaching executive teams to succeed with larger enterprise-level agile and lean methods adoption; these topics are the subject of his latest two books:

  • Scaling Lean & Agile Development: Thinking & Organizational Tools
  • Practices for Scaling Lean & Agile Development: Successful Large, Multisite & Offshore Products with Large-Scale Scrum

Craig has served as the lead coach of lean software development adoption at Xerox, and serves as a consultant for large-scale Scrum and enterprise agile adoption at Bank of America Merrill Lynch, Alcatel-Lucent, UBS, Nokia Networks and Siemens Networks (now, NSN), Thomson Reuters, Statoil, Cisco-Tandberg, and at Schlumberger, among many other clients. Craig also serves as chief scientist at Valtech, a consulting, outsourcing, and skills transfer organization with divisions in many countries, with a division in Bangalore that applies agile methods to offshore development. In his role at Valtech, he created "agile offshore development" while living in India and China. His work focuses on product groups that involve a few hundred to a few thousand people, usually multisite.

Fee: Rs. 25000 Per Person
Timing: Mar 1, 9:00 AM - Mar 2, 6:00 PM
Duration: 2 Days Workshop
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Passionate ProductOwner (CSPO) by Jeff Patton

Using agile thinking and the Scrum Process framework to build products to be proud of.

Passionate Product Ownership combines the best of Scrum and agile iterative and incremental thinking with solid product management, and pragmatic user experience design practice.

The result goes beyond the standard 2-day process course to an experience that will expose you to new ways of thinking and working. You will leave with tools that will help you make better choices about what software to build, and ways to plan and execute software delivery that speeds learning and time to market.

Jeff Patton
Jeff Patton (@jeffpatton)
Co-Founder, CoMakers

Jeff makes use of over 18 years experience with a wide variety of products from on-line aircraft parts ordering to electronic medical records to help organizations improve the way they work. Where many development processes focus on delivery speed and efficiency, Jeff balances those concerns with the need for building products that deliver exceptional value and marketplace success.

Jeff currently works as a co-founder and principle consultant for Comakers LLC. He's an agile process coach, product design coach, and instructor. Current articles, essays, and presentations can be found at His writing appears in, Better Software Magazine, IEEE Software, Alistair Cockburn's Book Crystal Clear, and his forthcoming book User Story Mapping from O'Reilly press. Jeff's a Certified Scrum Trainer, and winner of the Agile Alliance's 2007 Gordon Pask Award for contributions to Agile Development.

Fee: Rs. 25000 Per Person
Timing: Mar 1, 9:00 AM - Mar 2, 6:00 PM
Duration: 2 Days Workshop
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The Fastest Learner Wins by Mary Poppendieck, Tom Poppendieck

No matter how large and successful a company is today, it's long term survival is by no means guaranteed. Only a few large companies have been able to sustain growth over time by coming up with a steady stream of new disruptive businesses. How do they do it? Innovative companies create a climate in which cross functional teams conduct rapid, inexpensive experiments directly with customers. They organize multi-disciplined teams and encourage them to conduct frugal experiments.

This Workshop is about using continuous feedback to speed up learning and radically improve the process of developing of software-intensive systems. It covers:

  • Continuous Delivery
  • Continuous Design
  • Continuous Experimentation
  • Continuous Progress
Participants will participate in exercises that explore questions such as:
  • Do our value streams bring together into a single network all of the capabilities necessary to create and deliver a compelling offer to customers?
  • Do team members understand who their customers are and why these customers will choose our product above all alternatives?
  • Does value flow from idea to delivery on a continuous basis and in a disciplined manner that delivers unassailable quality?
  • Are features validated against real customer behavior and modified based on whole system feedback?
Does everyone constantly challenge the status-quo and experiment with alternate ways of delivering even more compelling value to customers?
Mary Poppendieck
Mary Poppendieck (@mpoppendieck)
Founder, Poppendieck LLC

Mary Poppendieck started her career as a process control programmer, moved on to manage the IT department of a manufacturing plant, and then ended up in product development, where she was both a product champion and department manager.

Mary considered retirement 1998, but instead found herself managing a government software project where she first encountered the word "waterfall." When Mary compared her experience in successful software and product development to the prevailing opinions about how to manage software projects, she decided the time had come for a new paradigm. She wrote the award-winning book Lean Software Development: An Agile Toolkit in 2003 to explain how the lean principles from manufacturing offer a better approach to software development.

Over the past several years, Mary has found retirement elusive as she lectures and teaches classes with her husband Tom. Based on their on-going learning, they wrote a second book, Implementing Lean Software Development: From Concept to Cash in 2006, and a third, Leading Lean Software Development: Results are Not the Point in 2009. A popular writer and speaker, Mary continues to bring fresh perspectives to the world of software development.

Tom Poppendieck
Founder, Poppendieck LLC

Tom Poppendieck has 25 years of experience in computing including eight years of work with object technology. His modeling and mentoring skills are rooted in his experience as a physics professor. His early work was in IT infrastructure, product development, and manufacturing support, and evolved to consulting project assignments in healthcare, logistics, mortgage banking, and travel services.

Tom led the development of a world-class product data management practice for a major commercial avionics manufacturer that reduced design to production transition efforts from 6 months to 6 weeks. He also led the technical architecture team for very large national and international Baan and SAP implementations.

Tom Poppendieck is an enterprise analyst and architect, and an agile process mentor. He focuses on identifying real business value and enabling product teams to realize that value. Tom specializes in understanding customer processes and in effective collaboration of customer, development and support specialists to maximize development efficiency, system flexibility, and business value.

Tom is co-author of the book Lean Software Development: An Agile Toolkit , published in 2003, its sequel, Implementing Lean Software Development: From Concept to Cash, published in 2006 and Leading Lean Software Development: Results are Not the Point in 2009.

Fee: Rs. 15000 Per Person
Timing: Mar 1, 9:00 AM - Mar 1, 6:00 PM
Duration: 1 Day Workshop
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Applied Kanban Thinking by Karl Scotland

Course Overview

This two-day workshop is designed to enable the design of a Kanban System using Kanban Thinking. The class steps you through the theory and practice of Lean and Kanban Thinking such that you will be able to create an appropriate representation of your process, enabling continuous improvement activities. Upon completion of the workshop, you will be able to:

  • describe how your current process meets your organizational needs
  • tailor your process with a set of well-understood and explicit policies
  • explore opportunities to improve your effectiveness, coordination and reliability
  • provide clear visibility of your work, its status, and progress
  • measure your work in order to gain knowledge and continue to improve


The agenda is designed to help you use Kanban Thinking to move from understanding where you are now, to designing a Kanban System to enhance your current process and then on to evolving new and improved processes and practices. We step through the following four sections which will enable you to perform the related activities.
  • Exploring the current reality
    • Map the existing workflow
    • Identify classes of service and demand
    • Discover the organisational context
  • Executing using continuous flow
    • Explain the basics of Kanban Systems
    • Experience a flow based system
    • Perform incremental improvement activities
    • Recognise queuing theory aspects of a system
  • Instantiating a Kanban System
    • Share an existing system as an explicit Kanban System
    • Allocate investment and set work-in-process limits for a system
    • Define cadences and synchronisation points
  • Evolving a Kanban System
    • Contrast different mindsets and approaches towards evolving systems
    • Use A3s and equivalent techniques to produce effective change exploration plans
    • Apply metrics and charts to evaluate the performance of the system
    • Quantify potential benefits of improvements

Who Should Attend/Prerequisites

This intermediate, hands-on workshop is appropriate for anyone with a basic knowledge of Kanban looking for ways to improve their development processes and organisations. Some contexts that can particularly benefit from a Kanban System include:
  • A complex mix of project and demand based work, common in maintenance and operations/infrastructure
  • A need to be able to respond quickly and release on demand, common in media organizations
  • Frequent or significant wait states in the development process, such as vendor dependencies or internal approvals
  • A need to align with alternative methodologies used in the organization
  • A formal phase-gate approach to work required by regulatory compliance
  • Many highly specialized roles, such as mixes of software, mechanical and electrical engineering
Karl Scotland
Karl Scotland (@kjscotland)
Lean and Agile Coach, Rally Software

Karl Scotland is a versatile software practitioner with over 15 years of experience covering development, project management, team leadership, coaching and training. For the last 12 years he has been successfully applying Agile methods, and most recently has been a pioneer and advocate of using Kanban Systems for software development.Currently an Agile Coach with Rally Software in the UK, Karl is a founding member of the Lean Systems Society and the Limited WIP Society, and has previously championed Agile and Lean Thinking with the BBC, Yahoo! and EMC Consulting. Karl writes about his latest ideas on his blog at

Fee: Rs. 20000 Per Person
Timing: Mar 1, 9:00 AM - Mar 2, 6:00 PM
Duration: 2 Days Workshop
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Extreme Manufacturing by Joe Justice

Agile, Lean, Scrum, Kanban, Extreme Programming and Extreme Manufacturing in one day.

How to launch a physical goods or software company with the best practices from the best methodologies, very quickly?

In this session you will learn the best practices in context, and practice how to apply them in your context to your new or existing business. Joe Justice will use examples and guide you to polish your understanding and build up an understanding of how to use each best practice for high value. The course is thorough, not through fast-pace but through evidence-based instruction and multi-modality learning, to impart a massive amount of information in a very short amount of time. This course is for software or non-software businesses and includes software, academic, manufacturing and R&D examples.

Scenarios covered:

  • How to stand up a new lean business or team, with a software or physical product, with the least overhead and complexity responsible, and a short time to customer value.
  • How to have your lean manufacturing team gain value and speed from your agile software team, and vice versa.
  • How to accelerate new product development and customer responsiveness while maintaining quality.
  • How and where to modularize products for increased customer value, cost reduction, mistake proofing, and flexibility.
  • and More. See you there!

"If Lean Startup, ReWork, and Agile Project Management with Scrum got together and had a one day no-holds barred collaborative learning session, the result would be this course." - Joe Justice

Joe Justice (@WIKISPEED)
Founder, CEO, WikiSpeed

Joe's team tied for 10th place in the mainstream class of the 2010 Progressive Insurance Automotive X Prize, a $10 million challenge for 100+ MPG automobiles. WIKISPEED now uses agile processes to solve problems for social good. Joe has spoken to audiences at TEDx, Denver University, University of California Berkley, Google, The Bill and Melinda Gates Foundation, Rotary International, and others about social web application development, project methodology, and agile best practices. He is CEO of WIKISPEED and works at SolutionsIQ, a leading provider of Agile consulting, certified training, coaching, development, and Agile talent services, where he helps clients leverage Agile project management and team development methods to deliver solutions more reliably.

Fee: Rs. 4500 Per Person
Timing: Feb 26, 9:00 AM - Feb 26, 6:00 PM
Duration: 1 Day Workshop
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Title Sponsors

Rally Software